📚 Official Regicide Rules
Start with the core Regicide rules to understand the basic gameplay mechanics.
🔄 Generations System
Each time you defeat all 12 enemies, you unlock the next generation with increased difficulty and better rewards.
📈 Scaling Difficulty: Each generation increases enemy health and attack by ~10%
🎁 Better Rewards: Higher generations offer more powerful modifier cards
🏆 Progression: Your highest cleared generation is saved and unlocked for future runs
🃏 Card Modifiers
Defeat enemies to earn reward cards with powerful modifiers. These modifiers enhance your cards and unlock new strategies.
🩸
Bloody
+attack/-block
Deals extra damage but blocks less when defending
🛡️
Steel
Enhanced block
Significantly increases blocking power
🎲
Wild
Any rank
Can be played as any rank from 2-10
🌈
Prismatic
Any suit
Triggers any suit power you choose
👥
Twin
Double power
Triggers suit power twice when played as a pair
💜
Orphan
Discard trigger
Activates suit power when discarded to defend
✨
Arcane
Draw on play
Draw cards when this card is played
🌑
Corrupted
Draw on discard
Draw cards when this card is discarded
♠️♥️♦️♣️ Suit Powers
Each suit has a unique power that activates when played. Use them strategically to overcome enemies!
❤️
Hearts
Heal health equal to the card value
💎
Diamonds
Draw cards equal to the card value
♣️
Clubs
Double all damage dealt this turn
♠️
Spades
Reduce enemy attack by card value (cumulative)
💡 Quick Tips
- Exact Defeats: Defeat an enemy with exactly 0 HP remaining to add their card to your deck
 - Reward Cards: After defeating each enemy, choose one of three reward cards to add to your deck
 - Combos: Play multiple cards of the same rank to increase damage and trigger suit powers
 - Jester Tokens: Use them wisely to ignore enemy immunity or get a free shuffle
 - Modifiers Stack: Cards can have multiple modifiers, and their levels increase with higher generations